Estos son los elementos que necesitaremos en nuestro
formulario 
codigo del programa;
public partial class cronometro :
Form
    {
        int h = 0, m = 0, s = 0;
        public cronometro()
        {
           
InitializeComponent();
        }
        private void
iniciar_Click(object sender, EventArgs e)
        {
            h
= 0;
            m
= 0;
            s = 0;
           
lh.Text = "00";
           
lm.Text = "00";
           
ls.Text = "00";
           
button1.Text = "detener";
           
button1.Enabled = true;
           
timer1.Enabled = true;
        }
        private void
button1_Click(object sender, EventArgs e)
        {
            if (button1.Text == "detener")
            {
               
button1.Text = "reanudar";
               
timer1.Enabled = false;
            }
            else
            {
               
button1.Text = "detener";
               
timer1.Enabled = true;
            }
        }
        private void
timer1_Tick(object sender, EventArgs e)
        {
            s
= s + 1;
            if (s == 60)
            {
               
s = 0;
               
m = m + 1;
               
if (m == 60)
               
{
                   
m = 0;
                   
h++;
                   
if (h == 24) h = 0;
               
}
            }
               
ls.Text = Convert.ToString(s);
               
lm.Text = Convert.ToString(m);
               
lh.Text = Convert.ToString(h);
            if(s<10) ls.Text = "0"+ls.Text;
            if(m<10) lm.Text = "0"+lm.Text;
            if(h<10) lh.Text = "0"+lh.Text;
            }
        private void button2_Click(object
sender, EventArgs e)
        {
            if (MessageBox.Show(" Deseas salir ", "Salir", MessageBoxButtons.YesNo,
MessageBoxIcon.Question) == DialogResult.Yes)
            {
               
MessageBox.Show("Ud decidio salir", "adios", MessageBoxButtons.OK,
MessageBoxIcon.Warning);
               
this.Close();
            }
            else
            {
               
MessageBox.Show("Ud decidio no salir", "...");
            }
        }
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