domingo, 31 de enero de 2016

cronometro en c# (Orientado a objetos).



Estos son los elementos que necesitaremos en nuestro formulario 



 


codigo del programa;
 
public partial class cronometro : Form
    {
        int h = 0, m = 0, s = 0;


        public cronometro()
        {
            InitializeComponent();
        }

        private void iniciar_Click(object sender, EventArgs e)
        {
            h = 0;
            m = 0;
            s = 0;

            lh.Text = "00";
            lm.Text = "00";
            ls.Text = "00";
            button1.Text = "detener";
            button1.Enabled = true;
            timer1.Enabled = true;



        }

        private void button1_Click(object sender, EventArgs e)
        {
            if (button1.Text == "detener")
            {
                button1.Text = "reanudar";
                timer1.Enabled = false;

            }
            else
            {
                button1.Text = "detener";
                timer1.Enabled = true;

            }
         

        }

        private void timer1_Tick(object sender, EventArgs e)
        {
            s = s + 1;
            if (s == 60)
            {
                s = 0;
                m = m + 1;
                if (m == 60)
                {
                    m = 0;
                    h++;
                    if (h == 24) h = 0;
                }
            }

                ls.Text = Convert.ToString(s);
                lm.Text = Convert.ToString(m);
                lh.Text = Convert.ToString(h);
            if(s<10) ls.Text = "0"+ls.Text;
            if(m<10) lm.Text = "0"+lm.Text;
            if(h<10) lh.Text = "0"+lh.Text;
            }

        private void button2_Click(object sender, EventArgs e)
        {
            if (MessageBox.Show(" Deseas salir ", "Salir", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
            {
                MessageBox.Show("Ud decidio salir", "adios", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                this.Close();
            }
            else
            {
                MessageBox.Show("Ud decidio no salir", "...");
            }
        }


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